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I am a recent graduate from the UTS Animal Logic Academy with a primary focus on hard surface modelling in Maya and sculpting in Zbrush.

I am proficient in Maya, Zbrush, Substance Painter, Photoshop and have experience working with Katana. Shotgrid and a USD production pipeline.

I am very passionate about anything related to 2D/3D
 animation and videogames.

Feel free to reach me anytime!


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