I am a recent graduate from the UTS Animal Logic Academy with a primary focus on hard surface modelling in Maya and sculpting in Zbrush.
I am proficient in Maya, Zbrush, Substance Painter, Photoshop and have experience working with Katana. Shotgrid and a USD production pipeline.
I am very passionate about anything related to 2D/3D animation and videogames.
Feel free to reach me anytime!